﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace SceneEditor
{
    public partial class RenameDialog : Form
    {
        public bool hasFinished = false;
        public string RenameValue = string.Empty;

        public RenameDialog()
        {
            InitializeComponent();
        }

        private void button1_Click(object sender, EventArgs e)
        {
            RenameValue = textBox1.Text;
            hasFinished = true;
        }
    }
}
